Wednesday, 23 April 2014

Journal selected with relevant citations



Gavalas, D., & Economou, D. (2011). Development Platforms for Mobile Applications: Status and Trends. Software, IEEE, 28(1), 77-86. doi: 10.1109/MS.2010.155 



Cited by IEEE(10)
  1. Seungjun Yang; Yongin Kwon; Yeongpil Cho; Hayoon Yi; Donghyun Kwon; Jonghee Youn; Yunheung Paek "Fast dynamic execution offloading for efficient mobile cloud computing", Pervasive Computing and Communications (PerCom), 2013 IEEE International Conference on,On page(s): 20 - 28
  2. Syer, M.D.; Adams, B.; Ying Zou; Hassan, A.E. "Exploring the Development of Micro-apps: A Case Study on the BlackBerry and Android Platforms",  Source Code Analysis and Manipulation (SCAM), 2011 11th IEEE International Working Conference on, On page(s): 55 - 64
  3. Yi-Wei Ma; Jiann-Liang Chen; Ching-Hesign Chou; Shyue-Kung Lu "A Power Saving Mechanism for Multimedia Streaming Services in Cloud Computing",  Systems Journal, IEEE, On page(s): 219 - 224 Volume: 8, Issue: 1, March 2014
  4. Hernandez, I.M.T.; Viveros, A.M.; Rubio, E.H. "Analysis for the design of open applications on mobile devices",  Electronics, Communications and Computing (CONIELECOMP), 2013 International Conference on, On page(s): 126 - 131
  5. Amalfitano, D.; Fasolino, A.R.; Tramontana, P. "A GUI Crawling-Based Technique for Android Mobile Application Testing",  Software Testing, Verification and Validation Workshops (ICSTW), 2011 IEEE Fourth International Conference on, On page(s): 252 - 261
  6. Cruz, O.; Ramos, E.; Ramirez, M. "3D indoor location and navigation system based on Bluetooth", Electrical Communications and Computers (CONIELECOMP), 2011 21st International Conference on, On page(s): 271 - 277
  7. Jaeyeol, Y.; Jiyeon, L.; Ieejoon, K.; Kwan, K.S.; Younghee, K.; Ung-mo, K. "Android Platform for English Tutoring",  Multimedia and Ubiquitous Engineering (MUE), 2011 5th FTRA International Conference on, On page(s): 302 - 305
  8. Yildiz, G.; Kaya, F.; Kavak, A. "A mobile application and web recommendation system for assisting indoor decoration",  Innovations in Intelligent Systems and Applications (INISTA), 2012 International Symposium on, On page(s): 1 - 5
  9. Grigorescu, C.; Moraru, S.; Grama, C. "Industrial software monitoring system extension for mobile devices based on GlassFish and PhoneGap",  Electrical and Power Engineering (EPE), 2012 International Conference and Exposition on, On page(s): 756 - 761
  10. Yann-Hang Lee; Chandrian, P.; Bo Li "Efficient Java Native Interface for Android Based Mobile Devices",  Trust, Security and Privacy in Computing and Communications (TrustCom), 2011 IEEE 10th International Conference on, On page(s): 1202 - 1209
Cited by Other Publishers(1)Back To Top
  1. Hable, R.; Platzer, E. "Evaluation of a development framework for a mobile gaming platform with financial transfers",  MIPRO, 2012 Proceedings of the 35th International Convention, On page(s): 528 - 533,  Volume: Issue: , 21-25 May 2012
Cited by Patents(1) Patent Links Provided by 1790 AnalyticsBack To Top
  1. Foote, William ;  Nijamkin, Alejandro ,  "Budgeting Native Resources In Resource-Constrained Devices That Employ A Dynamic, Garbage-Collection Based View Architecture" , Patent No. 8516018 More


  1. M. Kenteris, D. Gavalas and D. Economou, "An Innovative Mobile Electronic Tourist Guide Application," Personal and Ubiquitous Computing, vol. 13, no. 2, 2009, pp. 103–118.
    [CrossRef] 
  2. S. Blom et al., "Write Once, Run Anywhere A Survey of Mobile Runtime Environments," Proc. 3rd Int'l Conf. Grid and Pervasive Computing (GPC 08), IEEE CS Press, 2008, pp. 132–137. 
  3. C. Neable, "The .NET Compact Framework," IEEE Pervasive Computing, vol. 1, no. 4, 2002, pp. 84–87.

  4. O. Anderson et al., Scalable Vector Graphics (SVG) Tiny 1.2 Specification, World Wide Web Consortium (W3C) recommendation, 22 Dec. 2008; www.w3.org/TR/SVGMobile12.  
  5. J. Soh and B. Tan, "Mobile Gaming," Comm. ACM, vol. 51, no. 3, 2008, pp. 35–39.
  6. Sun Developer Network, "Java ME: De-fragmentation," 2006;http://developers.sun.com/mobility/reference/techart/design_guidelines.  
  7. A. Gefflaut et al., "Porting the .NET Compact Framework to Symbian Phones-A Feasibility Assessment," J. Object Technology, vol. 5, no. 3, 2006, pp. 83–106. 
  8. A. Koller, G. Foster and M. Wright, "Java Micro Edition and Adobe Flash Lite for Arcade-Style Mobile Phone Game Development: A Comparative Study," Proc. ACM Ann. Conf. South African Inst. Computer Scientists and Information Technologists (SAICSIT 08), ACM Press, 2008, pp. 131–138. 

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